Brenda Romero's breakthrough game Wizardry is legendary, and she’s made and contributed to more than 50 titles since.Now, with her own company in Ireland, what does she think is the key to a great game? And in a vulnerable time for the industry, what does she think its future holds?(Picture: Brenda Romero. Credit: John Press photos)Presenter: Steffan Powell
Producer: Izzy Greenfield
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Folge vom 11.04.2024Business Daily meets: game designer Brenda Romero
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Folge vom 10.04.2024Africa's video gaming boomThere are an estimated 200 million gamers on the African continent.The industry is growing fast, and generating millions of dollars for gaming companies. However, there's a problem - many gamers in Africa don't have access to the credit and debit cards needed for in app purchases. We meet the fintech companies who think they've got a solution. Produced and presented by Mo Allie(Image: A woman gaming on her phone. Credit: Getty Images)
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Folge vom 08.04.2024Video games in concertThe music composed for video games has come a long way. Once limited to simple tunes generated by early synthesizer chips, it now encompasses complex musical works composed for full orchestra. Video game music is now also considered a key access point to orchestral music among young people, and concert venues around the world are seeing new and diverse audiences attend live performances of gaming soundtracks. Unsure at first, the classical music world is now embracing the genre - and for good reason. A study by League of of American Orchestras suggests audiences for concerts have dropped by 26% since 2020, with young people being the minority group of attendees.In this episode, we'll hear about the origins of music written for video games; speaking to composers and orchestras who are embracing new audiences and exciting musical works. And we'll go backstage before opening night of a tour showcasing music from a major video game franchise. (Image: Gaming Prom – From 8-Bit to Infinity, The Royal Philharmonic Orchestra conducted by Robert Ames, in the Royal Albert Hall, on 1 August 2022, as part of the BBC Proms.)Presented and produced by Sean Allsop
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Folge vom 07.04.2024What’s happening to the gaming business?Tens of thousands of people in the video game industry have lost their jobs in the past year. The industry itself is valued around 200 billion dollars - one of the biggest in the world. And last year saw some of the biggest releases so far. So with so much success, why are there so many struggles? We speak to two workers who recently lost their jobs in the industry, and hear about the effect it’s had on their lives. Tech expert Matthew Ball tells us why there’s a simultaneous battle between success and struggle, and whether it’ll get any worse. But it’s not all bad news. There’s a lot of opportunity out there for smaller gaming companies in some parts of the world. William Sampson of Roro Interactive tells us why he thinks the future is positive.(Picture: A rear-view shot of a young woman sitting at a desk playing a video game, she is using a mouse and keyboard and wearing a headset. Credit: Getty Images)Presented and produced by Izzy Greenfield