We're very happy to welcome Maria Zubova in our new episode.
She's the PR manager of the game publisher Assemble Entertainment and organizer of the German Dev Days .
Tune in for some exciting all-round insights!
The interview starts at minute 1:11:56
Wissenschaft & Technik
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The C64 NTSC/PAL Disk Magazine also has a podcast. In this podcast we talk to VIPs in the tech area that have something to plug and tell to our listeners. So far we have had high profile guests since the beginning of the show and will have in the future! We also keep up on the current development of things of our past guests!
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Folge vom 22.11.2025Ep. #226 - Assemble Entertainment with Maria Zubova
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Folge vom 29.10.2025Ep. #225 - Simon The Sorcerer Origins with STS' Art DepartmentThe classic point-and-click adventure from the UK is back again, this time coming from Italy's Smallthing Studios and published by Inin as a prequel setting you out to an adventure before the events of Simon The Sorcerer of 1993, and we had the pleasure to welcome back the people behind this creation, this time in the flesh of the whole art department responsible for the game, named Fabrizio Rizzo, Georgio Maioli, Giulia Valentini and Federica Fringuellini. The interview starts at minute 34:21
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Folge vom 26.10.2025Ep. #224 - Stop Killing Games With Ross ScottAttention: we have a very special guest in our new episode! Please welcome Ross Scott of Accursed Farms! He started the movement 'Stop Killing Games' in order to challenge the legality of publishers destroying video games they have sold to customers. No more comments needed here, tune in for some insights and enjoy! The interviews start at minute 8:24
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Folge vom 25.09.2025Ep. #223 - Gamescom 2025Enjoy our annual Gamescom special episode, this time containing all the interviews an trailers including game play material, B-Roll and a presentation of the latest physical boxes for limited runs, as well as Nodepond's Mixed Reality Theatre presentation, it is all in here! over 4 hours of incredible entertainment of what is coming till Christmas 2025 and 2026 for the (retro) gaming enthusiast! AAA, indie, hardware, mixed reality and physical releases? We've got you covered! The interviews start at minute 1:10:30