After 5 years, we welcome back the team who worked behind Project Cars and talk with them - now under the studio name of Straight4 - about their newest sim racing project, which could be seen as a spiritual successor named Project Motor Racing.
Social Media Manager Fernando Moutinho and Head of Communications and Marketing Alex Martini join us to talk about their plans with the franchise, what differs from Project Cars, what will improve and what is unique, especially in regards in trying to give an almost equal experience on current gen consoles as well, without watering down the experience compared to the PC version and what it means for a sim racer to rely on the Giant engine which was previously exclusively used for Farming Simulator. This and more is discussed in this pretty frank interview!
The interview starts at minute 23:54
Wissenschaft & Technik
Scene World – The C64 NTSC/PAL Disk Magazine – Podcast Folgen
Scene World – The C64 NTSC/PAL Disk Magazine – Podcast mit 1 bewerten
Scene World – The C64 NTSC/PAL Disk Magazine – Podcast mit 2 bewerten
Scene World – The C64 NTSC/PAL Disk Magazine – Podcast mit 3 bewerten
Scene World – The C64 NTSC/PAL Disk Magazine – Podcast mit 4 bewerten
Scene World – The C64 NTSC/PAL Disk Magazine – Podcast mit 5 bewerten
The C64 NTSC/PAL Disk Magazine also has a podcast. In this podcast we talk to VIPs in the tech area that have something to plug and tell to our listeners. So far we have had high profile guests since the beginning of the show and will have in the future! We also keep up on the current development of things of our past guests!
Folgen von Scene World – The C64 NTSC/PAL Disk Magazine – Podcast
227 Folgen
-
Folge vom 30.11.2025Ep. #227 - Project Motor Racing
-
Folge vom 22.11.2025Ep. #226 - Assemble Entertainment with Maria ZubovaWe're very happy to welcome Maria Zubova in our new episode. She's the PR manager of the game publisher Assemble Entertainment and organizer of the German Dev Days . Tune in for some exciting all-round insights! The interview starts at minute 1:11:56
-
Folge vom 29.10.2025Ep. #225 - Simon The Sorcerer Origins with STS' Art DepartmentThe classic point-and-click adventure from the UK is back again, this time coming from Italy's Smallthing Studios and published by Inin as a prequel setting you out to an adventure before the events of Simon The Sorcerer of 1993, and we had the pleasure to welcome back the people behind this creation, this time in the flesh of the whole art department responsible for the game, named Fabrizio Rizzo, Georgio Maioli, Giulia Valentini and Federica Fringuellini. The interview starts at minute 34:21
-
Folge vom 26.10.2025Ep. #224 - Stop Killing Games With Ross ScottAttention: we have a very special guest in our new episode! Please welcome Ross Scott of Accursed Farms! He started the movement 'Stop Killing Games' in order to challenge the legality of publishers destroying video games they have sold to customers. No more comments needed here, tune in for some insights and enjoy! The interviews start at minute 8:24